STL Manipulation Tools
All STL tools load the full mesh geometry into memory. For files larger than 10 MB, monitor memory usage and prefer testing on smaller files first.
get_stl_info
Inspect an STL file without modifying it. Returns bounding box dimensions, face count, vertex count, and model center.
{
"stl_path": "/path/to/model.stl"
}scale_stl
Scale an STL model along individual axes. Omit any axis to leave it unchanged (defaults to 1.0).
{
"stl_path": "/path/to/model.stl",
"scale_x": 1.5,
"scale_y": 1.5,
"scale_z": 1.0
}For uniform scaling, set all three axes to the same value:
{
"stl_path": "/path/to/model.stl",
"scale_x": 2.0,
"scale_y": 2.0,
"scale_z": 2.0
}rotate_stl
Rotate an STL model around one or more axes. Angles are in degrees. Omitted axes default to 0.
{
"stl_path": "/path/to/model.stl",
"angle_x": 0,
"angle_y": 0,
"angle_z": 90
}extend_stl_base
Add solid geometry underneath the model to increase its base height. Useful for improving bed adhesion on models with a small or unstable footprint.
{
"stl_path": "/path/to/model.stl",
"extension_height": 3.0
}extension_height is in millimeters.
merge_vertices
Merge vertices that are closer together than the specified tolerance. This can close small gaps in a mesh and slightly reduce file size. Useful as a cleanup step before slicing.
{
"stl_path": "/path/to/model.stl",
"tolerance": 0.01
}tolerance is in millimeters and defaults to 0.01 if omitted.
center_model
Translate the model so the center of its bounding box sits at the world origin (0, 0, 0). Useful before applying transformations or exporting for use in another tool.
{
"stl_path": "/path/to/model.stl"
}lay_flat
Identify the largest flat surface on the model and rotate the model so that face is oriented downward on the XY plane (Z = 0). This is a common preparation step before slicing to minimize the need for supports.
{
"stl_path": "/path/to/model.stl"
}Note: this works best on models with a clearly dominant flat face. Results on organic or rounded shapes may be unpredictable.